F22 Introduction to Interactive VR 360 ° Film
This practice-based course is designed for people interested in making VR interactive 360 ° film content. It will be specific to 360 ° film and will require no programming experience. It will deal with gaze-based interactions in film environments and discuss these from both a practical and theoretical perspective, providing pre-built examples for users to work through and understand the central principles of this approach. The following topics are indicative of the planned course structure.
17th January 2018 – 14th February 2018
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